- Version History
- Installation
- User Guide
- Options
- Main
- Node Editor
- VDB Control
- Input
- Marge
- Simulation
- Levelset Cache
- Add Gravity
- Add Force
- Add Point Force
- Add Turbulence
- Add Wind
- Add Vortex
- Add Attractor
- Add Drag Force
- Add Normal Drag
- Add Velocity Force
- Velocity Diffuse
- Grid Smoke Emitter
- Grid Emitter Hub
- Particle Emitter
- Particle Emitter Hub
- Secondary Emitter
- PIC/FLIP Solver
- SecParticle Solver
- Grid Smoke Solver
- Pressure Solver
- Grid Advection
- Particle Advection
- Grid Smoke Terminal
- PIC/FLIP Terminal
- SecParticle Terminal
- Kill Plane
- Kill Field
- Wavelet Turbulence
- Math
Levelset Cache Node caches data from the last successfully input VDB grid. It avoids recalculation of objects that do not move or etc.
However, be careful about input grid data when performing resume simulations. Grid data must be input at the resume frame.
This node work only on the simulation.
Input / VDB Grid:
Input vdb data to make Levelset Cache. You must connect this input for work.
Output / VDB Grid:
output cached vdb grid data.
on/off:
When checked, output cached levelset data.