Aquarius is OpenVDB meshing / volume / particles edit and smoke/fire/liquid and MPM simulation plugin for 3dsmax 2018 – 2025.
Through new plugin’s node editor, you can easily access and build a lot of OpenVDB-based features such as Geometry / Particles meshing, levelset filters and variuous fluid simulations.
Fluid simulations are accelerated by CUDA GPU if your system have it. And you can use unlimited network fluid simulation with a single license.

* You need to install or dll files Nvidia CUDA Toolkit 11.8

Aquarius 1.x is rebranded and upgraded software from AqMesher2.
If you have purchased AqMesher2 within 1-year or have valid Support&Maintenance for AqMesher2, please contact our support. You can get free upgrade today!!!



Features

  • Node base UI control
  • OpenVDB Control Nodes: ParticleToLevelset / ObjectToLevelset / LevelsetToMesh / Smooth Filter / Smooth Filter SDF / Erode/Dilate / reNormalize / Resample / Transform / Reset Transform / CSG / Fracture / Segment / Levelset Morph / Add Map / LOD / VDB Export / Particle Export / Visualize / Grid Info
  • Input Nodes: Bool / Int / Float / Vector / Random / VecToFloat / Object / Object Listbox / Geometry Obj / Geometry Listbox / Particles Obj / Particles Listbox / Prt File / Prt Listbox / VDB File / Curve Value / Map Helper / 3dsmax Time
  • Grid Marge Nodes: Grid Array Marge / Grid Array Split / Particles Marge
  • Simulation Emitter Nodes: Grid Smoke Emitter / Grid Emitter Hub / Particle Emitter / Particle To Emitter / Particle Emitter Hub
  • Simulation Force Nodes: Add Gravity / Add Force / Add Point Force / Add Turbulence / Add Wind / Add Vortex / Add Spline / Add Attractor / Add Drag Force / Add Normal Drag / Add Velocity Force / Velocity Diffuse
  • Simulation General Nodes: Levelset Cache / Pressure Solver / Kill Plane / Kill Field
  • Grid Simulation Nodes: Grid Smoke Solver / Grid Advection / Grid Smoke Terminal / Wavelet Turbulence
  • FLIP Simulation Nodes: PIC/FLIP Solver / Particle Advection / PIC/FLIP Terminal / Secondary Emitter / SecParticle Solver / SecParticle Terminal
  • MPM Simulation Nodes: Collision Material / Add Snow Material / Add Sand Material / Add Elastic Material / Add Mises Material / Add Liquid Material / Add Mud Material / Add NACC Material / MPM Solver / MPM Advection / MPM Terminal
  • Math Nodes: Arithmetic / Logic / Logic02 / Threshold / abs / min/max / sqrt / pow / Distance/Dot / Cross / exp / Pi/e / Trigonometric / log / DegRad
  • Alembic export with correct velocity channel
  • generate bullet Sphere(need Aq Bullet Plugin)