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- Add Gravity
- Add Force
- Add Point Force
- Add Turbulence
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- Add Vortex
- Add Attractor
- Add Drag Force
- Add Normal Drag
- Add Velocity Force
- Velocity Diffuse
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- SecParticle Solver
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- Particle Advection
- Grid Smoke Terminal
- PIC/FLIP Terminal
- SecParticle Terminal
- Kill Plane
- Kill Field
- Wavelet Turbulence
- Math
Add Attractor Node apply attractor force to the Simulation Data.
Input / Simulation Data:
Input simulation data for Add Attractor. You must connect this input for work.
Input / Attractor Field:
Input attractor field. You must connect this input for work.
Input / mask Grid:
Input simulation data for masking. The mask makes gradient effect between min Mask Falloff and max Mask Falloff.
Input SDF Grid will be convert to Fog grid(surface = 0.0 / deepest = 1.0) and use that value for the gradient and effect.
Output / Simulation Data:
output result simulation data.
Interior Force [unit / sec]:
Defines interior field force of the attractor.
Exterior Force [unit / sec]:
Defines exterior field force of the attractor.
Field Distance [max unit]:
Defines exterior field distance.
Interior Falloff:
Defines interior falloff (from attractor surface to inside) type.
Exterior Falloff:
Defines falloff (from attractor surface to outside field distance) type.
Invert Mask
Inverts the mask.
min Mask Falloff:
Start (or End) Falloff and use this value if the mask voxel value is more than it.
max Mask Falloff:
End (or Start) Falloff and use this value if the mask voxel value is less than it.