Aquarius MPM VonMises parameters comparison

Mises Material Node add VonMises material data to the emitter particles.

Input / Emitter Particles:
Input emitter for simulation. You must connect this input for work.

Output / Simulation Data:
output result simulation data.

Mises Density:
Defines density of VonMises.

use Density Map:
When checked, use texture variation.

Density Map Var:
Defines density variation of VonMises by texture map(Black = 0.0 / White = value).

Poisson’s ratio:
Defines material of the VonMises. Smaller value get more flaccid. Larger value get more strained.

use Poisson Map:
When checked, use texture variation.

Poisson Map Var:
Defines poisson’s ratio variation by texture map(Black = 0.0 / White = value).

Young’s Module:
Defines material of the VonMises. Smaller value get more softer. Larger value get more harder.

use Young Map:
When checked, use texture variation.

Young Map Var:
Defines young’s module variation by texture map(Black = 0.0 / White = value).

Yield Stress:
Defines material of the VonMises. Smaller value get more softer. Larger value get more elastic.

use Stress Map:
When checked, use texture variation.

Stress Map Var:
Defines Yield Stress variation by texture map(Black = 0.0 / White = value).

Texture Map:
When expose switch and connect map helper, multiply map intensity to Mises material.
And select map type “2D map” or “3D map”. For 2D map, you need to have UVW channel on input.