This helper object makes Kinetic Object group with own parameters.

Icon Size:
Defines size of the Kinetic List icon in the viewport.

Pick:
Select single object to add from viewport.

Add:
Select multiple objects to add from scene explorer.

Remove:
Remove selected objects from the list.

Type:
Defines simulation Mesh type. Convex Hull type makes optimized cage object internally for the simulation. It get faster and stable result. But it cannot for handle concave shape. Mesh type use own mesh for the simulation. It get collision on any shape. But it may slower and unstable.

Restitution:
Defines restituion value for the listed objects.

Friction:
Defines friction value for the listed objects.

Margin:
Defines collision margin value for the listed objects. Simulation objects need appropriate value of margin anytime.