ver 2.1
– update openVDB version to 6.2.1
– .vdb files are now as much as 20% smaller than previous version.

ver 2.0
totally renewed user interface to node editor. You can access and build all the features more freely for your effect.
This Version does not have compatibility with version 1.x. But you can use both version same time.
– add support Velocity Trail on ParticleToLevelset
– add support uvw channel on ObjectToLevelset
– add support alembic export on LevelsetToMesh
– add support mask and trim function on Smooth Filter
– add support new filter type, mask and trim function on Erode/Dilate Filter.
– add support reNormalize node
– add support Resample node
– add support Transform node
– add support Reset Transform node
– add support Segment node
– add support mask on Levelset Morph
– improve more speed for Add Map function
– add support LOD node
– add support channel naming on VDB Export
– add support Visualize node
– add support GridInfo node
– add support channel naming on VDB File import
– add many nodes for various control of the functions
– many minor bug fixed for core process

ver 1.1
– add Levelset CSG function
– add Levelset morph function
– add texture map function
– add median filter
– increase limit of filter iteration
– fixed UI reflesh timing

ver 1.01
– Minor bug fix.

ver 1.00
– First release build.