SB Aero add aero dynamics effect to the softbody simulation. Direction of icon means direction of wind effect.

Icon Size:
Defines icon size of the SB Aero.

Drag:
Defines drag force applied to softbody. Drag force is created by air resistance and make such as friction effect on the surface.

Lift:
Defines lift force applied to softbody. Lift force is created when object moving through air.

Wind Force:
Defines wind force.

Aero Model:
Vertex Point:
Apply wind force onto vertices. Vertex normals are oriented toward velocity.

Vertex TwoSide:
Apply wind force onto vertices. Vertex normals are flipped to match velocity.

Vertex TwoSide Lift Drag:
Apply wind force onto vertices. Vertex normals are flipped to match velocity and lift and drag forces are applied.

Vertex OneSide:
Apply wind force onto vertices. Vertex normals are taken as it is.

Face TwoSide:
Apply wind force onto face. Face normals are flipped to match velocity.

Face TwoSide Lift Drag:
Apply wind force onto face. Face normals are flipped to match velocity and lift and drag forces are applied.

Face OneSide:
Apply wind force onto face. Face normals are taken as it is.