SB Aero add aero dynamics effect to the softbody simulation. Direction of icon means direction of wind effect.
Icon Size:
Defines icon size of the SB Aero.
Drag:
Defines drag force applied to softbody. Drag force is created by air resistance and make such as friction effect on the surface.
Lift:
Defines lift force applied to softbody. Lift force is created when object moving through air.
Wind Force:
Defines wind force.
Aero Model:
Vertex Point:
Apply wind force onto vertices. Vertex normals are oriented toward velocity.
Vertex TwoSide:
Apply wind force onto vertices. Vertex normals are flipped to match velocity.
Vertex TwoSide Lift Drag:
Apply wind force onto vertices. Vertex normals are flipped to match velocity and lift and drag forces are applied.
Vertex OneSide:
Apply wind force onto vertices. Vertex normals are taken as it is.
Face TwoSide:
Apply wind force onto face. Face normals are flipped to match velocity.
Face TwoSide Lift Drag:
Apply wind force onto face. Face normals are flipped to match velocity and lift and drag forces are applied.
Face OneSide:
Apply wind force onto face. Face normals are taken as it is.
