AqMesher2.8 is OpenVDB meshing / volume edit and smoke/fire/liquid simulation plugin for 3dsmax 2017 – 2024 (max2017 has some limitation with particle flow).
Through new plugin’s node editor, you can easily access and build a lot of OpenVDB-based features such as Geometry / Particles meshing, levelset filters and fluid simulations.
Fluid simulation is accelerated by CUDA GPU if your system have it. And you can use unlimited network fluid simulation with a single license.
* You need to install Nvidia CUDA Toolkit 11.4
Features
- Node base UI control
- OpenVDB Control Nodes: ParticleToLevelset / ObjectToLevelset / LevelsetToMesh / Smooth Filter / Smooth Filter SDF / Erode/Dilate / reNormalize / Resample / Transform / Reset Transform / CSG / Fracture / Segment / Levelset Morph / Add Map / LOD / VDB Export / Visualize / Grid Info
- Input Nodes: Bool / Int / Float / Vector / Random / VecToFloat / Object / Object Listbox / Geometry Obj / Geometry Listbox / Particles Obj / Particles Listbox / Prt File / Prt Listbox / VDB File / Curve Value / Map Helper / 3dsmax Time
- Grid Marge Nodes: Grid Array Marge / Grid Array Split / Particles Marge
- Simulation Nodes: Levelset Cache / Add Gravity / Add Force / Add Point Force / Add Turbulence / Add Wind / Add Vortex / Add Attractor / Velocity Diffuse / Grid Smoke Emitter / Grid Emitter Hub / Grid Smoke Solver / Pressure Solver / Grid Advection / Grid Smoke Terminal / Kill Plane / Kill Field / Wavelet Turbulence / Add Drag Force / Add Normal Drag / Add Velocity Force / Particle Advection / Particle Emitter / particle Emitter Hub / PIC-FLIP Solver / PIC-FLIP Terminal / Secondary Emitter / Sec Particle Solver / SecParticle Terminal / Velocity Diffuse
- Math Nodes: Arithmetic / abs / min/max / sqrt / pow / Distance / exp / Pi/e / Trigonometric / log / DegRad
- Alembic export with correct velocity channel
- generate bullet Sphere(need Aq Bullet Plugin)