{"id":4604,"date":"2024-06-20T17:01:00","date_gmt":"2024-06-20T08:01:00","guid":{"rendered":"https:\/\/magicpics-software.com\/?page_id=4604"},"modified":"2024-07-30T21:51:18","modified_gmt":"2024-07-30T12:51:18","slug":"aquarius-document-user-guide-node-mpm-simulation-nacc-material","status":"publish","type":"page","link":"https:\/\/magicpics-software.com\/ja\/aquarius-document-user-guide-node-mpm-simulation-nacc-material\/","title":{"rendered":"Aquarius Document \/ User Guide \/ Node \/ MPM Simulation \/ NACC Material"},"content":{"rendered":"<div class=\"wp-block-columns has-3-columns is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\"><div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:30%\"><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-version-history\/\">Version History<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-installation\/\">Installation<\/a><\/li>\n\n<li>User Guide<ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-options\/\">Options<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-main\/\">Main<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-editor\/\">Node Editor<\/a><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-vdb-control\/\">VDB Control<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-input\/\">In<\/a><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-input\/\">p<\/a><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-input\/\">ut<\/a><\/li>\n\n<li><a href=\"http:\/\/aquarius-document-user-guide-node-marge\">M<\/a><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-marge\/\">arge<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter\/\">Sim Emitter<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-force\/\">Sim Force<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-general\/\">Sim General<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-grid-simulation\/\">GRID Simulation<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-flip-simulation\/\">FLIP Simulation<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation\/\">MPM Simulation<\/a><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-collision-material\/\">Collision Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-snow-material\/\">Add Snow Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-sand-material\/\">Add Sand Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-elastic-material\/\">Add Elastic Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-mises-material\/\">Add Mises Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-liqiud-material\/\">Add Liquid Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-mud-material\/\">Add Mud Material<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-nacc-material\/\"><strong>Add NACC Material<\/strong><\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-mpm-solver\/\">MPM Solver<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-mpm-advection\/\">MPM Advection<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation-mpm-terminal\/\">MPM Terminal<\/a><\/li><\/ul><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-math\/\">Math<\/a><\/li><\/ul><\/li><\/ul><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-helper-object\/\">Helper Object<\/a><\/li><\/ul><\/div>\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Aquarius MPM NACC parameters comparison\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/Ldq6zvw_87k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><strong>Aquarius MPM NACC parameters comparison<\/strong><\/figcaption><\/figure>\n\n<p>NACC(Non-Associated Cam-Clay) Material Node add NACC material data to the emitter particles.<br><br><strong><strong><strong>Input \/ Emitter Particles:<\/strong><br><\/strong><\/strong>Input emitter for simulation. <span class=\"has-inline-color has-vivid-red-color\">You must connect this input for work.<\/span><br><br><strong>Output \/ Simulation Data:<\/strong><br>output result simulation data.<br><br><strong>NACC Density:<\/strong><br>Defines density of NACC surface\/inside.<br><br><strong>use Density Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Density Map Var:<\/strong><br>Defines density variation of NACC by texture map(Black = 0.0 \/ White = value).<br><br><strong>Poisson&#8217;s ratio:<\/strong><br>Defines material of the NACC. Smaller value get more softer. Larger value get more harder.<br><br><strong>use Poisson Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Poisson Map Var:<\/strong><br>Defines poisson&#8217;s ratio variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>Young&#8217;s Module:<\/strong><br>Defines material of the NACC. Smaller value get more softer. Larger value get more harder.<br><br><strong>use Young Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Young Map Var:<\/strong><br>Defines young&#8217;s module variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>xi:<\/strong><br>Defines material of the NACC. Smaller value get more softer. Larger value get more elastic.<br><br><strong>use xi Map:<\/strong><br>When checked, use texture variation.<br><br><strong>xi Map Var:<\/strong><br>Defines xi variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>Beta:<\/strong><br>Defines material of the NACC. Smaller value get more softer. Larger value get more harder.<br><br><strong>use Beta Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Beta Map Var:<\/strong><br>Defines beta variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>Friction angle:<\/strong><br>Defines material of the NACC. Smaller value cannnot keep more retain its shape. Larger value get more breaks when it tries to retain its shape.<br><br><strong>use Friction angle Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Friction angle Map Var:<\/strong><br>Defines friction angle variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>Hardness:<\/strong><br>Defines material of the NACC. Smaller value get more softer. Larger value get more harder.<br><br><strong>use Hardness Map:<\/strong><br>When checked, use texture variation.<br><br><strong>Hardness Map Var:<\/strong><br>Defines hardness variation by texture map(Black = 0.0 \/ White = value).<br><br><strong>Texture Map:<\/strong><br>When expose switch and connect map helper, multiply map intensity to NACC material.<br>And select map type &#8220;2D map&#8221; or &#8220;3D map&#8221;. For 2D map, you need to have UVW channel on input.<br><\/p><\/div><\/div><p><\/p>","protected":false},"excerpt":{"rendered":"<p>NACC(Non-Associated Cam-Clay)  &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-4604","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4604","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/comments?post=4604"}],"version-history":[{"count":8,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4604\/revisions"}],"predecessor-version":[{"id":5173,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4604\/revisions\/5173"}],"wp:attachment":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/media?parent=4604"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}