{"id":4465,"date":"2024-06-20T17:01:16","date_gmt":"2024-06-20T08:01:16","guid":{"rendered":"https:\/\/magicpics-software.com\/?page_id=4465"},"modified":"2024-07-30T17:57:44","modified_gmt":"2024-07-30T08:57:44","slug":"aquarius-document-user-guide-node-sim-emitter-particle-emitter","status":"publish","type":"page","link":"https:\/\/magicpics-software.com\/ja\/aquarius-document-user-guide-node-sim-emitter-particle-emitter\/","title":{"rendered":"Aquarius Document \/ User Guide \/ Node \/ Sim Emitter \/ Particle Emitter"},"content":{"rendered":"<div class=\"wp-block-columns has-3-columns is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\"><div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:30%\"><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-version-history\/\">Version History<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-installation\/\">Installation<\/a><\/li>\n\n<li>User Guide<ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-options\/\">Options<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-main\/\">Main<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-editor\/\">Node Editor<\/a><ul class=\"wp-block-list\"><li><a href=\"http:\/\/aquarius-document-user-guide-node-vdb-control\">VDB C<\/a><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-vdb-control\/\">o<\/a><a href=\"http:\/\/aquarius-document-user-guide-node-vdb-control\">ntrol<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-input\/\">Input<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-marge\/\">Marge<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter\/\">Sim Emitter<\/a><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter-grid-smoke-emitter\/\">Grid Smoke Emitter<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter-grid-emitter-hub\/\">Grid Emitter Hub<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter-particle-emitter\/\"><strong>Particle Emitter<\/strong><\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter-particle-to-emitter\/\">Particle To Emitter<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-emitter-particle-emitter-hub\/\">Particle Emitter Hub<\/a><\/li><\/ul><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-force\/\">Sim Force<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-sim-general\/\">Sim General<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-grid-simulation\/\">GRID Simulation<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-flip-simulation\/\">FLIP Simulation<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-mpm-simulation\/\">MPM Simulation<\/a><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-node-math\/\">Math<\/a><\/li><\/ul><\/li><\/ul><\/li>\n\n<li><a href=\"https:\/\/magicpics-software.com\/aquarius-document-user-guide-helper-object\/\">Helper Object<\/a><\/li><\/ul><\/div>\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><p>Particle Emitter Node makes particle in the inside area of the SDF field for the fluid simulation. <br><br><strong><strong>Input \/ VDB Grid:<\/strong><br><\/strong>Input vdb data to make Particle Emitter.<span class=\"has-inline-color has-vivid-red-color\"> You must connect this input for work.<\/span>  <br><br><strong>Output \/ Simulation Data:<\/strong><br>output result simulation data.<br><br><strong>Group ID:<\/strong><br>Defines particle group ID.<br><br><strong>Particle Sampling:<\/strong><br>Defines emit Particle Sampling. Particles to the cube of the set value will be placed in the each cell. Default value 2.0 means emit 8 particles in a cell.<br><br><strong>Surface Sampling:<\/strong><br>Defines emit Particle Sampling for the surface Area. This value should same or lager than Particle Sampling.<br><br><strong>Surface Bandwidth:<\/strong><br>Defines bandwidth of the surface area.<br><br><strong>Surface Refinement:<\/strong><br>When checked, emit some particles for refine of the surface boundary.<br><br><strong>Randomize:<\/strong><br>When checked, particles are placed randomly.<br><br><strong>Random Seed:<\/strong><br>Defines random seed.<br><br><strong>Velocity Multiplier:<\/strong><br>Defines multiplier of the input vdb grid velocity.<br><br><strong>add Emit Velocity:<\/strong><br>When checked, add directional velocity to the emitter.<br><br><strong>Emit Intensity [unit \/ sec]:<\/strong><br>Defines intensity of directional velocity.<br><br><strong>Emit Direction:<\/strong><br>Defines direction of the directional velocity.<br><br><strong>Velocity Map:<\/strong><br>When expose switch and connect map helper, multiply map intensity to velocity.<br>And select map type &#8220;2D map&#8221; or &#8220;3D map&#8221;. For 2D map, you need to have UVW channel on input.<br><br><strong>add Fluid Density:<\/strong><br>When checked, add fluid density value to the emitter particles.<br><br><strong>Fluid Density:<\/strong><br>Defines value of fluid density.  Larger value means more dense(heavy weight) fluid.<br><br><strong>add Viscosity:<\/strong><br>When checked, add viscosity value to the emitter particles.<br><br><strong>Viscosity:<\/strong><br>Defines value of viscosity. Larger value makes more viscus fluid.<br><br><strong>Particle Preview:<\/strong><br>When checked, preview particles in the viewport.<\/p>\n\n<p><\/p><\/div><\/div><p><\/p>","protected":false},"excerpt":{"rendered":"<p>Particle Emitter Node makes pa &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-4465","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4465","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/comments?post=4465"}],"version-history":[{"count":5,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4465\/revisions"}],"predecessor-version":[{"id":5129,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/4465\/revisions\/5129"}],"wp:attachment":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/media?parent=4465"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}