{"id":3373,"date":"2021-12-10T02:56:53","date_gmt":"2021-12-09T17:56:53","guid":{"rendered":"https:\/\/magicpics-software.com\/?page_id=3373"},"modified":"2022-07-06T14:48:23","modified_gmt":"2022-07-06T05:48:23","slug":"aqmesher2-document-user-guide-node-simulation-add-vortex","status":"publish","type":"page","link":"https:\/\/magicpics-software.com\/ja\/aqmesher2-document-user-guide-node-simulation-add-vortex\/","title":{"rendered":"AqMesher2 Document \/ User Guide \/ Node \/ Simulation \/ Add Vortex"},"content":{"rendered":"<div class=\"wp-block-columns has-3-columns is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\"><div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:30%\"><ul class=\"wp-block-list\"><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-version-history\/\">Version History<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-installation\/\">Installation<\/a><\/li><li>User Guide<ul><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-options\/\">Options<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-main\/\">Main<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-editor\/\">Node Editor<\/a><ul><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-vdb-control\/\">VDB Control<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-input\/\">Input<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-marge\/\">Marge<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation\/\">Simulation<\/a><ul><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-levelset-cache\">Levelset Cache<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-gravity\">Add Gravity<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-force\">Add Force<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-point-force\">Add Point Force<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-turbulence\">Add Turbulence<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-wind\">Add Wind<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-vortex\"><strong>Add Vortex<\/strong><\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-attractor\">Add Attractor<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-drag-force\">Add Drag Force<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-normal-drag\">Add Normal Drag<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-add-velocity-force\">Add Velocity Force<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-velocity-diffuse\">Velocity Diffuse<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-smoke-emitter\">Grid Smoke Emitter<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-emitter-hub\">Grid Emitter Hub<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-particle-emitter\">Particle Emitter<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-particle-emitter-hub\">Particle Emitter Hub<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-secondary-emitter\">Secondary Emitter<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-pic-flip-solver\">PIC\/FLIP Solver<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-secparticle-solver\">SecParticle Solver<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-smoke-solver\">Grid Smoke Solver<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-pressure-solver-2\">Pressure Solver<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-advection\">Grid Advection<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-particle-advection\">Particle Advection<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-advection\"><\/a><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-smoke-terminal\">Grid Smoke Terminal<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-pic-flip-terminal\">PIC\/FLIP Terminal<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-secparticle-terminal\">SecParticle Terminal<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-grid-smoke-terminal\"><\/a><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-kill-plane\/\">Kill Plane<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-kill-field\/\">Kill Field<\/a><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-kill-field\/\"><\/a><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-simulation-wavelet-turbulence\">Wavelet Turbulence<\/a><\/li><\/ul><\/li><li><a href=\"https:\/\/magicpics-software.com\/aqmesher2-document-user-guide-node-math\/\">Math<\/a><\/li><\/ul><\/li><\/ul><\/li><\/ul><\/div>\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><p>Add Vortex Node apply vortex force to the Simulation Data.<br><br><strong>Input \/ Simulation Data:<\/strong><br>Input simulation data for Add Vortex. <span class=\"has-inline-color has-vivid-red-color\">You must connect this input for work.<\/span><br><br><strong>Input \/ mask Grid:<\/strong><br>Input simulation data for masking. The mask makes gradient effect between min Mask Falloff and max Mask Falloff. <br>Input SDF Grid will be convert to Fog grid(surface = 0.0 \/ deepest = 1.0) and use that value for the gradient and effect.<br><br><strong>Output \/ Simulation Data:<\/strong><br>output result simulation data.<br><br><strong><strong><strong>Pick Torque Helper<\/strong><\/strong>:<\/strong><br>Select Torque Helper object from 3dsmax.<br><br><strong><strong>Make Torque Helper<\/strong>:<\/strong><br>Generate Torque Helper object and set it to the node.<br><br><strong>Vortex Speed [unit \/ sec]:<\/strong><br>Defines speed of the vortex force.<br><br><strong>Force Angle:<\/strong><br>Defines angle of the vortex force. If set 0.0, vortex force is pointing in the direction of the tangent. 90.0 means pointing in the direction of the vortex center.<br><br><strong>Velocity Constraint:<\/strong><br>When checked, The added force is limited to vortex speed. If the voxel has a velocity faster than the value, no force will be added any more.<br><br><strong>Peak Position:<\/strong><br>Defines peak position of the vortex rotation.  0.0 means at the vortex center and 1.0 means on the vortex edge.<br><br><strong>Falloff Type:<\/strong><br>Defines falloff (from peak to center and edge) type of the vortex force.<br><br><strong>Invert Mask<\/strong><br>Inverts the mask.<br><br><strong>min Mask Falloff:<\/strong><br>Start (or End) Falloff and use this value if the mask voxel value is more than it.<br><br><strong>max Mask Falloff:<\/strong><br>End (or Start) Falloff and use this value if the mask voxel value is less than it. <\/p>\n\n<p><\/p><\/div><\/div><p><\/p>","protected":false},"excerpt":{"rendered":"<p>Version History Installation U &#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-3373","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/3373","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/comments?post=3373"}],"version-history":[{"count":11,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/3373\/revisions"}],"predecessor-version":[{"id":3890,"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/pages\/3373\/revisions\/3890"}],"wp:attachment":[{"href":"https:\/\/magicpics-software.com\/ja\/wp-json\/wp\/v2\/media?parent=3373"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}