Defines basic setting of mesh creation. Resolution of generated mesh is decided by Part.Cell Scale and SuperSampling. Too much small resolution may takes a lot of generation time and memory.
Part/Cell Scale:
Defines base particle radius and Cell size.
Super Sampling:
Render:
Defines super sampling rate of Cell Scale on rendering
Viewport:
Defines super sampling rate of Cell Scale on viewport
halfWidth:
Defines halfWidth of levelset grid in voxel unit. To get more correct result, You may need to increase this value when use Filter or Adaptivity.
Adaptivity:
Defines adaptive rate of mesh.
Vertex Color:
When checked, build vertex color. This option is only working with PRT files / PRT loader in current version.
TriMesh / Quad Mesh:
Defines mesh mode.